Drag to pan. Scroll to zoom at cursor. Every navigation recomputes the set — no stretched bitmaps. Interior points rendered in deep navy; escape time via smooth gradient.
Wheel = zoomDrag = pan
-0.5000
0.0000
1.0×
—
Re: 0.000000Im: 0.000000|ready
Tip: zoom into the western filament at (-0.743, +0.131) — the seahorse valley — to verify new detail appears and the point stays under the cursor.